Bat Out of Hell: Pregenerated Characters
From SSDC, Inc.
Contents |
Slappenhauser
Appears in: Bat Out of Hell: Chapter 2: BioCyberdyne
Description: OK, so you're ugly. Real ugly. That doesn't mean you're not the nastiest S.O.B. in the Agathu clan. You held this philosophy even when the spacecraft you were a passenger on was hijacked. You attacked the pirates (Orions and Phentari). You almost got them when one of them blasted you with molten iron in the face, leaving you for dead. But you're back. Butt ugly, but nasty as all *%^@! You have the best armor in the party. Just watch your low armor integrity. There's not much armor there to shoot away.
You are an environmental militant. As BioCyberdyne is creating weapons that destroy the environment, it is your civic duty to remove whatever equipment you can get your hands on, then eliminate this abomination. Plant the plasmore somewhere special. It will be great honor to your clan if the whole plant goes up in flames!
Primary concern - Blow up this ecological disaster production facility.
Secondary concern - Get the spy out first.
| Race | Sex | Height | Weight | SC | BP | IM | Sighting Mod. | TOTAL XP |
|---|---|---|---|---|---|---|---|---|
| Aeodronian | M | - | - | - | 10 | -2 | -35 | 10,000 |
| STR | MD | IQ | AGL | CON | AGR | INT | CHA | TK | ML | Per | Bar |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 85 | 46 | 79 | 100 | 94 | 51 | 24 | -02 | - | - | - | - |
| Skill | Level | UPS |
|---|---|---|
| Stealth | 3 | 90 |
| Detect Concealment | 3 | 90 |
| Archaic Hand Weapon | 3 | BW |
| ID Vessel | 1 | 70 |
| Basic Medical | 2 | 80 |
| Botany | 1 | 70 |
| Survival: Swamp | 2 | 55 |
| Infiltration | 3 | 90 |
| Camouflage | 3 | 90 |
| Beam Weapon | 3 | BW |
| Swimming | 2 | - |
| Automobile | 1 | 55 |
| Paramedic | 1 | 55 |
| Espionage: Intelligence | 1 | 70 |
| Street Smarts | 2 | 55 |
| Weapon | UAN | P | MN | SS | ROF | Q | Damage | Other |
|---|---|---|---|---|---|---|---|---|
| Tieaz | 87 | 01 | - | 70 | 1 | - | 2d4+2 | NA |
| M-18L | 87/85/81/75/70/35/10/-05 | - | 95 | 97 | 2 | 30 | 2d4 | Spare Battery |
| BS-2 | 88/78/70/55/30 | - | 95 | 80 | 1 | 10 | 1d6+1 | NA |
| Plasmore Mine | - | - | - | - | - | - | 4d6 | Timer |
| Armor | THR | AI | AR | ELE | EMP | FIR | CLD | Other |
|---|---|---|---|---|---|---|---|---|
| Bear | 05 | 20/20/10/20 | 26/26/13/26 | 75 | 50 | 60 | 60 | Thermometer, Rad Liner, Drop Bag |
| Rangemaster | 12 | 10 | 06 | 80 | 70 | 80 | 85 | NA |
Equipment:
Cassius Flavium
Appears in: Bat Out of Hell: Chapter 2: BioCyberdyne
Description: You are a Kizanti pretending to be a Gen-Human. You have fake ears, and wear contact lenses to appear human. You've even used a marker to print a fake serial number on the back of your head to appear like a Gen-Human. Since you still want to carry your broad sword, you pretend to be suffering from the delusion that you are a Roman Legionnaire from about 20 BC, during the reign of Julius Caesar.
Your race has the ability to displace from one place to another within 40 meters twice per day. You have a 32% chance to come out where you want. Even if unsuccessful, you will not come out in a solid object.
BioCyberdyne has found out about SSDC's plan to rescue the spy. Unfortunately, the manager of the facility is overconfident, and will not allow additional security. So they have hired you as a double agent to sabotage the party. You have accepted the mission at 6,000 credits per character that you kill, and an additional 10,000 if the mission fails. Despite assurances that you can stay when the police arrive, you are unsure of the reliability of that information.
Due to the training that his race has given you, you don't think that it is worth the money to kill Sanchi-Tan, the Eridani. If it's unavoidable, business is business. On the other hand, Phessissious Phentari will be a pleasure to slay.
Do not try to take the party on head on, and above all, do not let it be known that you are an assassin.
Primary mission - Kill other player characters and survive.
Secondary mission - Make sure the mission fails.
| Race | Sex | Height | Weight | SC | BP | IM | Sighting Mod. | TOTAL XP |
|---|---|---|---|---|---|---|---|---|
| Kizanti (Gen-Human) | M | - | - | - | 8 | -2 | 0 | 0 |
| STR | MD | IQ | AGL | CON | AGR | INT | CHA | TK | ML | Per | Bar |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 104 | 50 | 61 | 96 | 83 | 83 | 60 | 50 | - | - | - | - |
| Skill | Level | UPS |
|---|---|---|
| Beam Weapon | 6 | BW |
| Archaic Hand Weapon | 4 | BW |
| Hand-to-Hand | 1 | 14 |
| Swimming | 1 | - |
| Poison | 5 | 105 |
| Spelunking | 5 | 108 |
| Demolition | 3 | 80 |
| Concealment | 3 | 85 |
| Climbing | 2 | 78 |
| Stealth | 3 | 88 |
| Agility | 2 | 06 |
| Camouflage | 1 | 65 |
| Displacement | 3 | - |
| Throwing | 2 | BW |
| Archaic Powder Weapon | 1 | BW |
| Weapon | UAN | P | MN | SS | ROF | Q | Damage | Other |
|---|---|---|---|---|---|---|---|---|
| MC-6 | 95/92/84/77/57/32/07 | - | 94 | 90 | 2 | 10 | 3d4 | NA |
| Broadsword | 99 | 45 | - | 85 | 1/2 | - | 2d4+3 | NA |
| Dagger | 84 | 02 | - | 100 | 2 | - | 1d4+3 | NA |
| Armor | THR | AI | AR | ELE | EMP | FIR | CLD | Other |
|---|---|---|---|---|---|---|---|---|
| Protecon | 4 | 22/22/11/22 | 16/16/8/16 | 50 | 50 | 50 | 50 | Thermite AP Gear, Rad Liner, Corrosive Protection |
| Absorbix | 6 | 8 | 12 | 35 | 40 | 55 | 55 | NA |
Equipment: 2 Smoke Grenades; Aspirin-equivalent laced with Arsenic.
Grunt (He forgot)
Appears in: Bat Out of Hell: Chapter 2: BioCyberdyne
Description: Duh ... What? You are big. You are strong. You are green. You like to smash things. Oh yeah. You're big. You like shiny things. Never mind that people think that you are dumber than rocks and would get lost in a phone booth if you would fit.
You think that you have a name. Too bad that you forgot what it is. You might have it written down somewhere. Too bad you can't read. If anyone asks, you make some vague grunt, or mumble something (very loudly). That seems to satisfy them often enough. You got a gun, and you got ... more than one fist. You also have a helmet that does not cover the face. You can use your bite as an attack.
Primary concern - Battle Good.
| Race | Sex | Height | Weight | SC | BP | IM | Sighting Mod. | TOTAL XP |
|---|---|---|---|---|---|---|---|---|
| Ram Python | M | - | - | - | 43 | -4 | -60 | 26,000 |
| STR | MD | IQ | AGL | CON | AGR | INT | CHA | TK | ML | Per | Bar |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 141 | 49 | 51 | 93 | 109 | 104 | 40 | 04 | - | - | - | - |
| Skill | Level | UPS |
|---|---|---|
| Archaic Powder Weapon | 3 | BW |
| Pulse Weapon | 3 | BW |
| Hand-to-Hand | 3 | 20 |
| Throwing | 2 | BW |
| Survival: Jungle | 2 | 60 |
| Strength | 2 | 06 |
| Body Points | 3 | 08 |
| Alertness | 3 | -3 |
| Stealth | 3 | 86 |
| Climbing | 2 | 76 |
| Camouflage | 2 | 70 |
| Street Smarts | 2 | 60 |
| Survival: Urban | 1 | 50 |
| Asteroid Mining | 2 | 70 |
| Swimming | 1 | - |
| Weapon | UAN | P | MN | SS | ROF | Q | Damage | Other |
|---|---|---|---|---|---|---|---|---|
| PC-6 | 75/42/10/-40 | - | 98 | 70 | 1 | 25 | 3d6 | NA |
| Armor | THR | AI | AR | ELE | EMP | FIR | CLD | Other |
|---|---|---|---|---|---|---|---|---|
| AKMB | 4 | 48/48/24/48 | 8/8/4/8 | 40 | 30 | 60 | 60 | NA |
| Tri-lar | 5 | 20 | 6 | 10 | 20 | 45 | 45 | Open Face |
Equipment: Necklace made of tin foil balls; Pieces of broken glass shoddily glued together to make a medal.
Lizard
Appears in: Bat Out of Hell: Chapter 2: BioCyberdyne
Description: People will always compare you to the Ram. Ok, you are not as big as the Ram. You are not as strong as the Ram. You do not have as big of a gun as the Ram. You do have some things that the Ram does not. You have a helmet that covers your whole head. You also have a plas grenade (big boom!) You have scales which give you a 2 point body threshold. It comes in useful. Whenever you are about to take body damage, subtract 2 from the damage (0 minimum). This does not protect your armor, only your body.
You often think out loud. You seem to always say the wrong thing at the wrong time, and just can't understand why people don't like you.
Primary concern - I like battle. Battle Good.
| Race | Sex | Height | Weight | SC | BP | IM | Sighting Mod. | TOTAL XP |
|---|---|---|---|---|---|---|---|---|
| Python Lizard | M | - | - | - | 41 | -4 | -70 | 0 |
| STR | MD | IQ | AGL | CON | AGR | INT | CHA | TK | ML | Per | Bar |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 127 | 54 | 56 | 91 | 122 | 109 | 37 | -05 | - | - | - | - |
| Skill | Level | UPS |
|---|---|---|
| Archaic Powder Weapon | 3 | BW |
| Omega Weapon | 1 | BW |
| Pulse Weapon | 1 | BW |
| Body Points | 3 | 12 |
| Alertness | 3 | -3 |
| Swim | 8 | - |
| Hunting | 5 | 90 |
| Throwing | 2 | BW |
| Hand-to-Hand | 3 | 20 |
| Weapon | UAN | P | MN | SS | ROF | Q | Damage | Other |
|---|---|---|---|---|---|---|---|---|
| MP-5 | 87/77/67/52/32/17/-08 | - | 96 | 100 | 4 | 30 | 1d6+1 | Impact |
| Plas Grenade | 100/90/70/50/40/30/20/10 | - | - | - | - | - | 4d4/3d6 | NA |
| M-75 Grenade | 100/90/70/50/40/30/20/10 | - | - | - | - | - | 1d4/2d6 | NA |
| Armor | THR | AI | AR | ELE | EMP | FIR | CLD | Other |
|---|---|---|---|---|---|---|---|---|
| Cub | 3 | 48/48/24/48 | 14/14/7/14 | 40 | 35 | 45 | 45 | NA |
| AKMH | 7 | 16 | 6 | 15 | 35 | 50 | 55 | NA |
Equipment:
Phessissious Phentari
Appears in: Bat Out of Hell: Chapter 2: BioCyberdyne
Description: Phessissious is in a bit of legal trouble. He took out a loan for 1500 credits before leaving, hoping to reap a large profit. Unfortunately, he has not the money to pay the 1500 (plus 2000 interest). The collection agency has been after him to repay the loan, so Phessissious decided to skip town, heading to space.
You have 4 tentacles. As such, you are able to fire off your FN-FAL and your M16A3 at the same time, even at different targets. What? Some Human making a comment about you being ugly? So what? He's lunch! Phentari are (in general) cold-hearted, ruthless, cruel, brutal, vicious, human eating killers. Be the best you can be. You don't need to shoot the Human immediately. He might have his uses. Live food doesn't spoil.
The ERIDANI? In charge? Yeah. Right. His kind are too caught up in rules and regulations to do anything right. You are a battle freak. Fire first, ask questions later. In battle, live for the moment, explosions, massive amounts of firing, the whole bit. You can fire full automatic (just hold down the trigger) with only a -20 to hit (3 times the shots!). Incendiary ammo does +1 damage, -1 to their threshold, and causes nasty third degree burns.
Primary concern - Prove your natural superiority against all foes.
Secondary concern - Get paid for it.
| Race | Sex | Height | Weight | SC | BP | IM | Sighting Mod. | TOTAL XP |
|---|---|---|---|---|---|---|---|---|
| Phentari | M | - | - | - | 10 | -1 | +15 | 0 |
| STR | MD | IQ | AGL | CON | AGR | INT | CHA | TK | ML | Per | Bar |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 86 | 121 | 97 | 71 | 73 | 63 | 56 | 56 | - | - | - | - |
| Skill | Level | UPS |
|---|---|---|
| Archaic Hand Weapon | 3 | BW |
| Archaic Powder Weapon | 3 | BW |
| Alertness | 1 | -1 |
| Climbing | 1 | 62 |
| Camouflage | 2 | 90 |
| Detect Concealment | 3 | 100 |
| Infiltration | 2 | 90 |
| Mapping | 1 | 80 |
| Basic Medical | 1 | 80 |
| Automobile | 2 | 100 |
| Weapon | UAN | P | MN | SS | ROF | Q | Damage | Other |
|---|---|---|---|---|---|---|---|---|
| FN-FAL | 102/97/87/67/42/27/12/-08 | - | 97 | 100 | 3 | 20 | 3d4 | 5 mercury rounds (+1 damage) |
| M-16A3 | 102/92/82/62/52/27/02 | - | 96 | 97 | 3 | 30+1 | 2d4+1 | Incendiary (-1 THR) |
| Chain Saw | 91 | - | - | 85 | 2/3 | - | 3d4+3 | Two chain saws. |
| M-90 Grenade | 89/79/59/39/29/19/09/-01 | - | - | - | - | - | 1d4/3d6 | NA |
| Armor | THR | AI | AR | ELE | EMP | FIR | CLD | Other |
|---|---|---|---|---|---|---|---|---|
| Flex | 5 | 63/63/31/63 | 10/10/5/10 | 25 | 45 | 63 | 63 | NA |
| Absorbix | 6 | 12 | 12 | 35 | 40 | 55 | 55 | NA |
Equipment: 2 Molotov Cocktails. Cigarette Lighter. Smoke Grenade.
Sliakyn
Appears in: Bat Out of Hell: Chapter 2: BioCyberdyne
Description: You are a peaceful creature (everything is relative). You like to heal things (more or less). You feel good inside when you heal broken bones (often into new and interesting shapes). You may want to take it easy on the party, as they are there to protect you, but feel free to indulge on anyone else. . .
One more thing. Almost everyone loathe Tza Zens. If anyone except for Phessissious Phentari find out, they will NOT like you anymore. Play the meek kind Zen Rigeln whenever anyone is watching.
You are in a competition with another student (who is not in this adventure) of your mentor. Mentors are the Tza who teaches you level advancement. The competition to be your mentor's disciple is close, and fierce. Your mentor told you that you would gain many new powers if you safely bring him a new contagious neuro-toxin called DyBrAt (Dysprosious Bromoastatide). The product is under development at the BioCyberdyne plant.
Primary concern - Get as much DyBrAt as possible to your mentor.
Secondary concern - Complete the mission.
Tertiary concern - Get some on the job training in surgical experimentation.
| Race | Sex | Height | Weight | SC | BP | IM | Sighting Mod. | TOTAL XP |
|---|---|---|---|---|---|---|---|---|
| Tza Zen Rigeln | F | - | - | - | 9 | 0 | +40 | 11,000 |
| STR | MD | IQ | AGL | CON | AGR | INT | CHA | TK | ML | Per | Bar |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 65 | 91 | 113 | 76 | 91 | 65 | 113 | 86 | - | - | - | - |
| Skill | Level | UPS |
|---|---|---|
| Archaic Powder Weapon | 1 | BW |
| Basic Medical | 6 | 140 |
| Paramedic | 5 | 115 |
| Surgery | 1 | 75 |
| Disease Diagnosis | 3 | 110 |
| Disease Control | 3 | 110 |
| Poison | 3 | 110 |
| Infection | 2 | 100 |
| Chemistry | 1 | 90 |
| Swimming | 1 | - |
| Climbing | 1 | 62 |
| Weapon | UAN | P | MN | SS | ROF | Q | Damage | Other |
|---|---|---|---|---|---|---|---|---|
| 48 Plus | 73/63/43/28/18/-12 | - | 100 | 96 | 1 | 13+1 | 2d4+2 | 30 bullets |
| Armor | THR | AI | AR | ELE | EMP | FIR | CLD | Other |
|---|---|---|---|---|---|---|---|---|
| Cub | 3 | 36/36/18/36 | 14/14/7/14 | 40 | 35 | 45 | 45 | Search Light, IR Dampener, 2 pt. Absorption |
| AKMH | 7 | 12 | 6 | 15 | 35 | 50 | 55 | NA |
| Title | Robe | PP |
|---|---|---|
| Follower | Cerulean | 6 |
| Power | Bracket | Power | Bracket | |
|---|---|---|---|---|
| Awaken | 1 | Slow Poison | 1 | |
| Calcify | 1 | Mend Bones | 2 | |
| Pain | 1 |
Equipment: First Aid Kit with scalpel. 10 syringes: 2 BRI (standard), 1 Bio Redox Agent, 1 White Count Injection, 1 Rage Injection, 5 Syringes with bleach and other random cleaning liquids.
Kipper McNab
Appears in: Bat Out of Hell: Chapter 2: BioCyberdyne
Description: Kipper was the lead singer in The Dead And The Restless with their hit single "Jackie" off of Goodbye Dad. (The cover art was Kipper about to blow the head off of a beer guzzling guy watching a flickering 3D TV set. Way cool art.) Jackie is a folk rock song about a drug induced hallucination of a meeting with Jaquassarious Phentari (famous mass-murderer), who says to drop by again. The singer then actively seeks him out (by using more drugs of course) but to no avail. Jaquassarious is looking for Kipper with regard to this matter.
Following the lead guitarist's on stage OD, Kipper served some time for drug possession, a habit that he keeps.
Your armor is mechanized for speed - it goes about 60 miles per hour. You've got 2 grenades, and plenty of incendiary ammo (+1 damage has been counted, but opponent's threshold is counted as one less).
Primary Mission - Have yourself a blast!!!
Secondary Mission - Do the mission to pick up some drinking money.
| Race | Sex | Height | Weight | SC | BP | IM | Sighting Mod. | TOTAL XP |
|---|---|---|---|---|---|---|---|---|
| Orion Rogue | M | - | - | - | 7 | -1 | 0 | 18,000 |
| STR | MD | IQ | AGL | CON | AGR | INT | CHA | TK | ML | Per | Bar |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 60 | 119 | 62 | 86 | 64 | 65 | 57 | 108 | - | - | - | - |
| Skill | Level | UPS |
|---|---|---|
| Archaic Powder Weapon | 3 | BW |
| Cook | 3 | 80 |
| Automobile | 3 | 105 |
| Demolitions | 5 | 100 |
| Stealth | 4 | 94 |
| Singing | 3 | 80 |
| Pick Pockets | 4 | - |
| Musician (Harmonica) | 5 | 125 |
| Escape | 5 | 104 |
| Swimming | 1 | - |
| Street Smarts | 3 | 80 |
| Throwing | 2 | BW |
| Set Traps | 3 | 105 |
| Detect Concealment | 3 | 85 |
| Survival: Urban | 2 | 70 |
| Pick Mechanical Locks | 2 | 95 |
| Weapon | UAN | P | MN | SS | ROF | Q | Damage | Other |
|---|---|---|---|---|---|---|---|---|
| AK-57 | 82/70/60/35/10/00/-15 | - | 99 | 100 | 3 | 30+1 | 2d4+1 | 100 rounds incendiary (-1 THR) |
| Plas Grenade | 88/78/58/38/28/18/08/-02 | - | - | - | - | - | 4d4/3d6 | NA |
| P4 Grenade | 88/78/58/38/28/18/08/-02 | - | - | - | - | - | 2d4/2d4 | NA |
| Armor | THR | AI | AR | ELE | EMP | FIR | CLD | Other |
|---|---|---|---|---|---|---|---|---|
| Guisarme | 4 | 30/30/15/30 | 8/8/4/8 | 40 | 25 | 35 | 35 | 20 absorption, 6 ablative, QSU, Corrosive Protection, Rad Liner, Altimeter, Thermometer, Thermite AP gear, Skalers, Smoke generator |
| Absorbix | 6 | 8 | 12 | 35 | 40 | 55 | 55 | Gills, Search Light, 1 pt. Ablative |
Equipment: Decent fake ID. Grappling hook + 20m rope. Lock Picks. Padlock. Harmonica. Koosh. 2 packs of smokes (some are even legal!). Shades. Cigarette lighter. Fuzzy handcuffs. Backpack with hidden pockets.
Sanchi-Tan
Appears in: Bat Out of Hell: Chapter 2: BioCyberdyne
Description: Sanchi-Tan, you are the one in charge of this rag-tag group. You need to take control, otherwise the Pythons will kill each other, you will have the Phentari sliced in half, and half of your party will be dead before you even begin. Watch the Phentari, as you KNOW he's after you.
You have a Spectrum Plus laser. You can fire either double shot or hold down the trigger for six shots per round. There is a drawback. You only have 10 shots until it's out of ammo. Considering it has an 11% chance to malfunction per shot, that limitation is debatable. Your spiked club is your best bet.
You were given the rightful honor of command. You regard this also as a responsibility. You must keep your personnel in line, and through the successful completion of the mission, show your superiors that you deserve higher and higher honors and awards.
Your only goal is completion of mission, regardless of cost. Try to evacuate any casualties, as to improve future morale, and to leave no trace of your identities.
| Race | Sex | Height | Weight | SC | BP | IM | Sighting Mod. | TOTAL XP |
|---|---|---|---|---|---|---|---|---|
| Eridani | M | - | - | - | 11 | -3 | +05 | 29,000 |
| STR | MD | IQ | AGL | CON | AGR | INT | CHA | TK | ML | Per | Bar |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 89 | 77 | 87 | 120 | 69 | 115 | 50 | 35 | - | - | - | - |
| Skill | Level | UPS |
|---|---|---|
| Archaic Hand Weapon | 7 | BW |
| Beam Weapon | 3 | BW |
| Camouflage | 6 | 125 |
| Concealment | 5 | 115 |
| Demolition | 3 | 75 |
| Detect Concealment | 5 | 115 |
| Infiltration | 4 | 105 |
| Interrogation | 3 | - |
| Mapping | 4 | 105 |
| Rappelling | 1 | 74 |
| Swimming | 1 | - |
| Climbing | 1 | 74 |
| Weapon | UAN | P | MN | SS | ROF | Q | Damage | Other |
|---|---|---|---|---|---|---|---|---|
| Spectrum Plus | 102/98/93/73/58/-2 | - | 89 | 65 | 2 | 10 | 2d4 | NA |
| Spiked Club | 119 | 12 | - | 50 | 3/2 | - | 1d6+5 | NA |
| M-75 Grenade | 89/79/59/39/29/19/09/-01 | - | - | - | - | - | 1d4/2d6 | NA |
| Armor | THR | AI | AR | ELE | EMP | FIR | CLD | Other |
|---|---|---|---|---|---|---|---|---|
| AKMB | 4 | 36/36/18/36 | 8/8/4/8 | 40 | 30 | 60 | 60 | Rad Liner, Corrosive Protection, Environmental Containment, Methane Supply |
| AKMH | 7 | 12 | 6 | 15 | 35 | 50 | 55 | 1 pt. Ablative |
Equipment: Backpack.
NPCs for Bat Out of Hell
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