Draco Galaxy: Gromek
From SSDC, Inc.
GROMEK (Grow-mek)
VITAL STATISTICS
| +22 | Strength | +03 | Manual Dexterity |
| +00 | I.Q. | +15 | Agility |
| +15 | Constitution | +15 | Aggression |
| -05 | Intuition | -12 | Charisma |
SECONDARY STATISTICS
| +00 | Terrestrial Knowledge | +10 | Military Leadership |
| -15 | Persuasion | -10 | Bargaining |
GENERAL INFORMATION
| Body Points: | 10+d6 | Movement: | 12/12/84 |
| Height: | 78+d20 | Weight: | 200+4d6 x 10 |
| Attacks: | 2 punches | Dam/Attack: | 1-2 pts. Real |
| Vision Modifier: | +15 | Hearing Modifier: | +15 |
| Smell Modifier: | +20 | Starting Money | 9d6 x 100 |
| Home Planet: | Gromar |
SPECIAL ABILITIES
| 2 point threshold skin | +04 to all attacks |
| +08 to all rifle attacks |
LIABILITIES
| Susceptible to cold | Cannot use cyberspace |
SURVIVAL MATRIX ROLLS
| Chemical: | 40 | Radiation: | 35 |
| Biological: | 55 | Mental: | 38 |
| Poison: | 68 | Sonic: | 50 |
| Electricity: | 42 | Fire: | 90 |
| Acid | 12 | Cold | 09 |
PRIMARY OCCUPATION
| Warrior | |
| Skill Points | 45 |
GENERAL KNOWLEDGE
The Gromeks are a race of large reptilian humanoids who originate from the world of Gromar in the sub-sector of Draco known as "The Cold Lands". Tall and muscular, the average Gromek looks like a champion body-builder. They are very strong but, not as strong as the Python races, nor as dumb. In appearance, the head of a Gromek can be likened to a dragon with sharp teeth and multiple horns. The males have six horns, roughly ten centimeters in length, while the females have four hours thirty centimeters long. The Gromeks are renowned for their arrogance and aloofness towards all other races whom they consider inferior, although they respect Eridani combat techniques. It is also known that the Gromeks hate the Reepaxi with a passion that exceed the legendary rivalry between the Eridani and the Phenatri. Their Holy War for the Stars has become such a consuming practice that they are blinded by racism and propaganda towards the Reepaxi.
GOVERNMENT
The Gromeks are ruled by their royal families, and the ultimate authority is with the Emperor and his family. The final say on any issue in any Gromek’s life is with the Emperor. The power and rights of an individual are accorded by their birth rank. The more closely one is related to the royal families the more privileges and social rights one receives. The concept of family is dear to the Gromeks and revenge for loss of face in the family is a powerful motivation that primes many to undertake actions that would normally be illegal on any Alliance world. The rights of the upper classes extend into the butchery of peasants for sport and the murder of workers who do not perform adequately. The higher the Gromeks social station the heavier and more advanced the weapons he is allowed to carry. This results in people from the royal families sometimes traveling the slums of the cities in search of “sport”, hunting down street urchins and other wayward souls with no rich blood. It is unknown how the Imperium has remained for so many centuries, but the focus on the war with the Reepaxi must be partially responsible for the maintenance of the royal families positions.
CULTURE
Gromeks enjoy blood sports and watch a myriad of different games of injury and carnage. Their favorite is Kantor, a ball game involving two teams of forty, armed with cleavers and adrenal boosters. They wear little armor. All royally sponsored games of Kantor, of which there are at least three a day in the capital alone, give out free food to all who attend. Drinks are reduced in price 90%, and this ensures full attendance at all matches. Often when arch-rival teams play, the combat spills into the crowd and automated defense systems control the rampaging mobs.
PHYSIOLOGICAL MAKEUP
Gromeks have a lean but muscular physiognomy that processes all nutritional products except fats with alarming efficiency. Excess minerals are stored in the skin giving it the hardness of any Python pelt. The skin hardens with age as well as diet. This is the reason the armed forces put all members on specially designed diets that increase the hardness of the skin by up to 150%. Results vary from individual (Any Gromek character who has served with the armed forces should roll (2d8-1) x 10 as a percentage increase to the normal threshold of two). The Gromek body does not produce fat cells for warmth or food reserves and thus they are easily starved. This is countered by the phenomenal breeding ability of each female. The females average nine children with each pregnancy and are born in thin membranous sacs that resemble some of the live born snake species on Earth. Gromek children must be fed often and there is a high infant mortality rate. Records that have been made available to Alliance diplomats indicate that in the last century, the death rate of infants has fallen thirty percent to a more acceptable figure of thirteen percent.
QUIRKS
Gromeks love rifles. They prefer any rifle to a pistol, but are not so blinded by this as to deny training with handguns. As such, they are renowned for their accuracy with such weapons, and the practice in ballistic combat is so great that they receive a +04 bonus to all such attacks. With rifles the bonus is doubled. All Gromeks can aim in half the usual time. The Gromeks also love to insult their enemies from behind cover, often distracting their foes or aggravating them into a frenzy. When Gromeks win a battle, they get off on standing over the fallen and praising themselves before taking happy snaps of the corpse.
HISTORY
For close to 150,000 years, the Gromeks maintained what the Alliance qualify as a civilization. The history of which is rather long and boring. Apart form the odd usurper and civil insurrection, they maintained an industrious yet unimaginative society. The Gromek Imperium established interstellar flight approximately 1750 AD and began a program to claim the Holy Stars, a group of stars that are considered to be the given territory by their Gods. Little did they know that in a system on the other side of their holy constellation, a race was planning exactly the same thing. The Reepaxi also began a program to claim the Holy Stars that they considered to be their God given right to own. From here, we can see the beginnings of the strife between the races.
FAVORITE ITEM
Usually a rifle of some kind; GAUSS rifles are popular, as are particle beams and impact lasers. Another popular Gromek item is a picture of the rifle they want to own.
DRESS
Gromeks wear little clothing, usually a loincloth type apparel and a cape. They wear jewelery that is constructed out of bone and silver. Reepaxi bone is very popular and a great status symbol.
HANGOUT
When at home amongst the high ceilings and polished stone floors, Gromeks are usually somewhere near the kitchen. This is the central feature of all Gromek homes and the larger and more elaborate the kitchen, the more prestige associated with that household. Furniture is exquisitely and seductively carved from dark hardwoods and stone native to Gromar. Gromek furniture fetches excellent prices in the Alliance with average (by Gromek standards) pieces fetching over 5,000cr on the open market. If a traveling Gromek chooses to furnish an abode with another race's work, their taste will often not be satiated until they own a Chippendale original or equivalent.
COMBAT TACTICS
Take cover and blow it away with superior accuracy. Gromeks are notoriously good shots.
GENERAL OCCUPATION
Rifleman
THE GROMEK VIEW
ON LIFE: Live it in glory.
ON WAR: A means to our deserved end. Prove them inferior in the wake of our might.
ON THE ALLIANCE: When outnumbered play stupid. Adapt and conquer.
ON THE UNIVERSE: Who cares where it came from, it will be ours one day.
ON FAMILY: The family is the sculptor of future generations. As such it is an incredible responsibility to produce the perfect work.
ON THE SELF: I am, or will be, the ultimate being.
NOTABLE STATEMENTS
“You are useless. I laugh at your pathetic attempts to kill me.”
“Pythons should be kept in zoos like back home, you stupid #&@*!”
“What’s for afternoon second lunch?”
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