Draco Galaxy: Subsector: "The 601"
From SSDC, Inc.
"The 601"
Subsector Map: [1]
ASTROGRAPHICAL FEATURES
Kentle Ion Cloud & The Blots
Kentle Ultmarischi, a Mutzachan Brown Robe explorer, while on a survey mission with Teledyne discovered The Kentle Ion Cloud in 2198. It was surveyed and later analyzed to display two breakaway clouds, small by ion cloud standards, only a parsec or so in diameter. These were dubbed The Blots. This whole structure forms a trade route barrier between Blaxpah, Andairn and Ko-tet that keeps those worlds in isolation between the rest of The 601 and The Cold Lands.
Resher Pulsar
An Eridani scientist, Korvan Resher, of the Vax class, performed some critical research on the behavior of this pulsar. Resher had the pulsar named in his honor after publishing his findings amongst the academic literature along with prediction software that saved many ships from the seemingly random pressure ridge activity.
Crosham Asteroid Belt
Many mining teams work on the edges of the belt, hauling out iron and nickel in huge quantities for export all over The Alliance territories. The Crosham Belt was used in a successful evasion by Commander Elric Crosham in a battle with a large fleet of Rebels intent on attacking Ala. Crosham lured the Rebels into the belt and detonated a nuclear mine behind them. The blast hurled asteroid shrapnel into the ships. The Maxilla-Crunch, Crosham’s ship, was severely damaged but eliminated almost the entire Rebel fleet save for a handful of fighters later destroyed by their suicidal pilots. Crosham was awarded a silver star for his actions and leadership.
ANDAIRN
I5-N54M-O56
A flourishing Gromek frontier world; its distance from the Reepaxi border make it an ideal mining and weapons production facility. The naval yards in high orbit add a secondary degree of security to this logistically important world. The system has 3 planets: The first planet is a small barren hell world, the second is Andairn, and the third is a gas giant with a particularly dense halo of asteroids. Astrophysicists agree these are the result of its two moons colliding. The Gromeks say it happened when they tested a weapon on one of the moons and it threw the celestial body out of orbit, colliding with the other moon a week later. Alliance officials say this is hogwash. The Gromek Imperium has many ships in this system at any one time, and often a heavy battlecruiser can be seen coasting along the halo of the sun, collecting plasma. The Gromek Imperium maximum security military prison is located on the northern polar cap of Andairn.
| MGE | SERVICES | STRUCTURES | DEFENSES |
|---|---|---|---|
| Bounty Hunters (2) | Grade B Ti-Tritium | Prison (3) | Base Station (4) |
| Gromek | Grade A-C Di-Tritium | Shipyards (3,2) | Fleets (Gromek) |
| Mercenaries (5) | Armor Station (3) | Patrol (4/5) | |
| Smugglers (1) | Hyper Training (4) | Ground Based Slug Thrower (3) | |
| Refit (5) | Ground Based Particle Beams (5,1) | ||
| Weapons Shop (3) | Layered Array (4) | ||
| Bio-sentient Organism (4) | |||
| Fighter Base (small) | |||
| Mines (6,8) | |||
| Space Platform (5,9) |
ALA
A6-T38X-O53
Ala is the major trading hub for this entire sector. Ala is populated by mainly Humans (58%), Gen-Humans (20%) and Orions (13%). On average, around 4 billion CR worth of trade is done each day in the starports of Ala. Its proximity to GDS-45 and the naval station ensure the starport and its associated worlds are well policed. Ala has a stargate in high orbit. The surface of Ala is dense urban sprawl, comprised mainly of industrial and storage zones. If it can be produced by Humans, it is most likely available here. Of course, having the right contacts makes it a hell of a lot easier to find. Many people believe Ala to be a central Black Market location in the sector, and occasionally independent traders disappear. Many corporations have a subsector, if not quadrant, headquarters on Ala in the office district. The office district is the site for the quadrant headquarters of the Alliance Defense forces. Ala residents live in superscrapers, many of which have over 1000 floors. Most of these towers are effectively self contained cities having whole levels comprised of shopping malls, professional suites, and power generators. A surprising note about Ala is the distinct lack of pollution. This is due to the strict emission controls imposed by the local government. Teledyne Syndicates is reported to back the Governor extensively, even providing him with body-guards, research staff, and personal assistants.
| MGE | SERVICES | STRUCTURES | DEFENSES |
|---|---|---|---|
| Arlington Association (4) | Grade A-B Ti-Tritium | Cyball Starbase | Complex Battle Array (5) |
| Aziam (2) | Grade A-C Di-Tritium | Matrix School (2) | Fleets, EDS (6) |
| Benjari (3) | Refit (5) | Prisons (3,4) | Armor Divisions |
| Black Market (4) | Armor Repair Station (5) | Resorts (2-9) | Automated Defense Systems |
| Intrepids (7) | Clonic Production (3) | Shipyard (2) | Bio-Sentient Organism (7) |
| Mentors (all) | ID change (5) | Stargate | Early Warning Stations (7) |
| Mercenaries (6) | Laundering Services (8) | Weapons Training (2) | Ground Based Laser (8) |
| Pirates (4) | Rent-a-skill (4) | Ground Based Slug Thrower (5,8) | |
| Yontacha (6) | Weapons Shop (3) | Orbital Mines (1,2,6,7) |
BLAXPAH
A6-F81E-X89
Blaxpah is a gas giant owned and mined by the MAG-LH corporation. Its refinery and the bulk of operational personnel are stationed on the GalCorp Astrodefense Station, which is in high orbit, to avoid the high gravity of the planet. This is a joint operation between GalCorp and MAG-LH, with an equitable distribution of costs and profits. Both companies are satisfied with the arrangement and trust each other (on this agreement) implicitly. In the last few months MAG-LH has had problems with pirates raiding the tankers on their way to the jump point, so now they are stepping up the patrols of their own security craft and hiring mercenaries to counter the problem.
| MGE | SERVICES | STRUCTURES | DEFENSES |
|---|---|---|---|
| Mining Away Teams (7) | (See GAS-306 below) | MAG-LH Extractors | GAS-306 |
GAS-306
A6-F51E-Q50
GAS-306 is a popular trading point for both the Reepaxi and the Gromek as it is well patrolled and neutral to both factions. It is here the warring Imperiums come in the hope of contracting smugglers for shipments of Alliance warfare technology. All sorts of shifty characters frequent the station in the hope of securing a lucrative shipping contract with one of the alien empires. So far Alliance investigations have not been forthcoming and the smugglers have been dealing in other markets to sustain their businesses. The station has also become somewhat of a base of operations for the scavs that operate in The Cold Lands and they can be encountered here frequently. The docks of the station are nearly always full, and a waiting period of sometimes up to six hours can be expected. In the last ten years, GAS-306 has become something of a hot-spot for traders in The 601, and the scavs that frequent its bars have many a grand and perilous tale to recite.
| MGE | SERVICES | STRUCTURES | DEFENSES |
|---|---|---|---|
| Black Market (3) | Armour Station (4) | MAG-LH Refinery | Fleets (MAG-LH, GalCorp) |
| Gromek (3) | Refit | Patrols (4/2) | |
| Mercenaries (5) | Refuel (Any) | Automated Defense Systems | |
| MATs (7) | Terrestrial Knowledge Station | Layered Array (3) | |
| Moig Dua | Weapons shop (4) | EW Station (4) | |
| Pirates (1) | Fighter Base (Small) | ||
| Reepaxi (3) | Flux Shield (4) | ||
| Scavs (6) | Space Platform (3,6) | ||
| Smugglers (3) |
BRAX-NAYLAR
G---T
One of the disputed systems between the Gromek and Reepaxi empires. It is the only such system in this sub-sector. It is of seemingly little value, having only two celestial bodies. A gas-giant and a small moon/iceball.
| MGE | SERVICES | STRUCTURES | DEFENSES |
|---|---|---|---|
| Patrols (Reepaxi, Gromek) (5/9) |
CHOMISA-ANTARES
I6-U24M-O53
Chomisa-Antares is experiencing an expanding economy under the dictatorship of Field-Marshall Kantame Dentarr. The renegade Eridani commander took over an inept government 10 years ago in a bloody coup. He promptly formed an invasion force with the goal of capturing Anrugairn’s shipyards; he believed the shipyard would buckle under an organized assault, and the Chomisa forces would capture the multi billion credit installation with minimal damage and casualties. He failed, and it nearly cost him his position. Now under his harsh economic reforms, the planet's suffering is abating into a seeming golden age of prosperity. Unemployment is practically non-existent due to conscription and crime is at an all time low.
Chomisa-Antares is a temperate world that has small oceans and a rich soil suitable for heavy agrarian production. Resources are mined on the southern continent and are refined in the city of Janteel. The northern continent is mainly crops and food processing plants. A major beef farm is located in the high plateaus of the continents eastern region, and it exports the best meat in this sector often fetching 300% of the normal market cost. The system itself has three orbital bodies circling the yellow main-sequence star. The first world is a small rock planet that is mined by the government sponsored company Nicam. The third world is a small gas giant. Chomisa-Antares is the second world. The Eridani have petitioned Kantame Dentarr for settling rights to this methane world, but so far the field Marshall has been unreceptive. The whole system is guarded by a sizable fleet making any Alliance plans very expensive.
| MGE | SERVICES | STRUCTURES | DEFENSES |
|---|---|---|---|
| Unknown | Unknown | Unknown | Base Station (4) |
| Fleet (P) | |||
| EDS (4) | |||
| Space Platforms (1,6,8) |
DANFORTH ABAIRN
A7-U41E-O67
This world of pristine jungle and rainforest is owned by BioCyberdyne and used as research grounds for new cybernetics and weapon systems. The previous vulcanism of the large rock world has formed long chains of mountains and deep island scattered oceans. The polar caps are iced over, and the dry area on the southern continent is the closest they have to desert on this world. The only inhabitants are the research staff and their support personnel including a few cyber-troops for security. The standard personnel population for this world is seldom more than 200,000. Visitors are occasionally let on world for things like food or emergency care, but BioCyberdyne will not tolerate unauthorized landing attempts. They will respond with deadly force. Danforth Abairn has been colonized for just over 20 years and is BioCyberdyne’s largest world in this sector. It is rumored that BioCyberdyne recruit mercenaries for special missions on world.
| MGE | SERVICES | STRUCTURES | DEFENSES |
|---|---|---|---|
| Cyber-Troops (9) | Cybernetics Repair Station (5) | Medi-Research Station (6) | Ground Defense Base (9) |
| Mercenaries (1) | Robotics Repair Station (5) | Research Station | Small Fighter Base |
| Sheustrons (1) | Ground Particle Beam (6) | ||
| Flux Shield (3) |
DAIMARN
I7-H-X51
Little is known about Daimarn. It appears to be a Mutzachan separatist colony that have turned their backs on the scheming Alliance politicos and started a new life on this radioactive desert rock. The Mutzachans on this world have the power and resources to create their own ships, and it is rumored that a gold robed Mutzachan walks amongst them. Ships entering the system without broadcasting the proper clearance codes are met with a very unfriendly welcome.
| MGE | SERVICES | STRUCTURES | DEFENSES |
|---|---|---|---|
| Mutzachans | Unknown | Unknown | Fleet (M/P) |
DAROSS
A7-N33E-N30
Applied Systematics’ quadrant headquarters is located here on the third world of Daross. The other two worlds are yet to be explored or even claimed due to their constant lightning storms. It is currently thought that they are unusable. Daross is a rock planet with no atmosphere. When Applied Systematics first started out, this was an extensive mining facility where the company extracted and refined various ores. Eventually the big-wigs got their act together and built the manufacturing plant. Now it has prospered and the stone towns of the miners have been refitted to provide permanent residences for employees and a great deal of warehouse space. Daross has its own refit center and maintains a small echelon of light cruisers for defense. Recently the Galactic Police have launched an investigation into Applied Systematics’ activities on world as accusations of black marketing and drug production have reached the ears of galactic court judges. Applied Systematics is hiring mercenaries for special missions. Pay is 250% of normal.
| MGE | SERVICES | STRUCTURES | DEFENSES |
|---|---|---|---|
| Benjari (4) | Armor Station (2) | Matrix School | Base Station (2) |
| Black Market (2) | Assassination Services (1) | Prison (1,5) | Fleet (P) |
| Cyber-Troops (3) | Cybernetic Repair Station (3) | Stone Towns | Patrol (3/2) |
| Drug Dealers (1) | Fencing Operations (1) | Automated Defense Systems | |
| Intrepids (4) | Government Networks (7) | Ground Missile Base (4) | |
| Mentors (any) | Laundering Services (1) | Ground Based Laser (6) | |
| Silk Lambs (1) | Refit (5) | Fighter Base (small) | |
| Smugglers (6) | Refuel (grade A,B,C) | ||
| Resorts (1,2,3,7,9,10) |
DUSAN
A6-T42E-O56
Dusan is the name of the third of nine worlds orbiting this yellow main sequence star. The entire system is owned by Sackville-Thorpe Mining who claimed it without protest ten years ago. The third world houses the major population center, around which the huge strip mining operation is based. Recently, a band of eco-terrorists known as The Leafrazors have begun attacking the installations of the mega-corp. Mercenaries are being hired for the express purpose of tracking them down and eliminating them. Rumors persist that the head of the Leafrazors is a Gemini druid who can utilize Gemini and Zen matrix powers. This can be partially substantiated with tales of fallen members arising from the dead and pressing the attack once more. The extent of a nine planet system poses quite a problem for the under-equipped space patrols who cannot maintain security in-system.
| MGE | SERVICES | STRUCTURES | DEFENSES |
|---|---|---|---|
| The Leafrazors (6) | Refuel (A-C) | Mines | Fleet (P) |
| Mercenaries (3) | Ground Defense Base (4) | ||
| Smugglers (2) | Ground Based Laser (7) | ||
| Mining Away Teams (7) | Base Station (3) |
FREYLANTE
A5-N22E-T64
An important source of ti-tritium for this area. Khaine’s Orb imports a great deal of the valuable fuel from AMC. AMC owns 60% of the only world in this system. The other 40% is up for grabs. The rest of the planet is a lawless anarchy where miners scratch out a living and defend their claims against gangs of marauders. It’s the wild west all over again. Mercenaries can find work here as guards but the pay is usually poor and the work dangerous. Mining is often the way merc’s support themselves after coming here and running out of money. AMC is hiring miners at 140% of the going rate. Conditions are rough but tolerable. Rumors of an underground world have filtered back to the starbases and AMC is hiring mercenary exploration teams on-world to investigate.
| MGE | SERVICES | STRUCTURES | DEFENSES |
|---|---|---|---|
| Arms Dealers (8) | Armor Station (3) | Mines | Base Station (4) |
| Aziam (2) | Refuel (A-C) | Ruins | Space Platforms (2,6,7) |
| Black Market (3) | Weapons Shop (4) | Orbital Mines (5) | |
| Drug Dealers (7) | Fighter Base (L) (P) | ||
| HAL (1) | |||
| Intrepids (2) | |||
| Mercenaries (7) | |||
| Miners (9) |
G.A.N.S-D-44
A7-U31E-Q50
Galactic Alliance Naval Station Draco 44 is a huge naval station and stargate complex fifty kilometers long and ten kilometers wide. This is the standard design that signifies all stations that are named in this manner. Currently operating from this station are 100 cruiser class or larger vessels and two Leviathan Three dreadnoughts. GANS-D-44 is anchored in space by a special warp drive that fixes the station to a single position in the space/time continuum. Mutzachans can explain how it works.
Any ship approaching within one parsec will be hailed and asked to approach the station on minimal power. Any ship that does not comply will be asked a second time and then attacked with intent to vaporize. It is not unheard of a ship with no communications to be destroyed because of this doctrine. Nevertheless, it must be said that only three stations have been lost in Draco’s Alliance history. As far as naval stations go, this is as unremarkable as the next, sending out patrols to the Reepaxi/Gromek border and various worlds in the vicinity. GANS-D-44 is here for purely military reasons, and any visitors will be painfully aware of that as soon as they clear customs. The weapon tech laws are exclusively for non-military personnel.
| MGE | SERVICES | STRUCTURES | DEFENSES |
|---|---|---|---|
| Alliance troops (9) | Refuel (A,B) | None | Battle Station (5) |
| Mercenaries (2) | Refit (4) | Complex Battle Array (8) | |
| Cyber-troops (1) | Armor station (5) | Bio-Sentient Organism (8) | |
| Cybernetics Repair Station (5) | Early Warning Stations (8) | ||
| Robotics Repair Station (5) | EDS (8) | ||
| Weapons Shop (5) | Gunboat Squadron | ||
| Fighter base (Lx3) | |||
| Lasers (7,8,9) | |||
| Slug throwers (7,8,9) | |||
| Missiles (7,8,9) |
GDS-45
A6-F51E-Q50
GalCorp Deepspace Station 45 is of the standard hemispherical design and acts as a communications relay, trading point, and gas station. It is a great stopover, as are most GDS, and caters to all but the most exotic tastes. GDS-45 is anchored in deep space in a similar fashion to the naval stations and supplies a trading point for the sectors below The 601.
| MGE | SERVICES | STRUCTURES | DEFENSES |
|---|---|---|---|
| Alliance Troops (6) | Refuel (A,B,C) | None | Base Station (5) |
| Bounty Hunters (4) | Refit (5) | Layered array (8) | |
| Cyber Troops (1) | Armor Station (4) | Bio-Sentient Organisms (8) | |
| Drug Dealers (3) | Cybernetics Repair Station (4) | Early warning stations (8) | |
| Mercenaries (6) | Weapons Shop (4) | Fighter Base (Large x3) | |
| Smugglers (5) | Lasers (7,8) | ||
| Particle Beams (8,9) | |||
| Missiles (7,8,9) | |||
| Orbital K-Sats (3,7,9) |
HUBRIS-OLAF
O2-24D-O56-M
Hubris-Olaf is the name given to this Shade World by the monitoring stations of the Alliance. It is the name its inhabitants, a tech level 2 society of humanoid goats, give the planet in their transmissions. They have apparently been contacted by the Alliance and are eager to leave their world to explore, but due to the Ghost nature of the planet, it seems they will have to wait. Apparently, one can acquire a special permit to attempt an entry to the world, but of those who have tried, none have returned.
| MGE | SERVICES | STRUCTURES | DEFENSES |
|---|---|---|---|
| Unknown | Unknown | Unknown | Unknown |
JANII
A4-T12O-O67
Janii is a popular resort world for athletes. The slightly higher gravity enables training just by being there. Many health farms and detox clinics exist on Janii, and the population is made up of resort workers, dietitians, and trainers. Employment as a personal trainer is available here and often one winds up rubbing shoulders with famous Cyball players and Action Tri-V stars. Janii’s government allows all manner of narcotics on world, and as such, there is no listing for drug dealers. The temperate weather is a backdrop to its jagged peaks and luscious sprawling forests. Most of the land mass is made up of beautiful archipelagos around the planets equator.
| MGE | SERVICES | STRUCTURES | DEFENSES |
|---|---|---|---|
| Cyball | Hyper Training (6) | Cyball Arena | Automated Defense systems |
| Government Networks (8) | Resorts (all) | Fleet (P) | |
| Legal Networks (3) | Terrestrial Knowledge Service | Layered Array (6) | |
| Slaves (any 6) | Early warning Stations (5) | ||
| Flux Shield (9) | |||
| Orbital K-Sats (7) |
JENTARK
A4-U46D-O65
Once a flourishing starport oriented mercantile society, Jentark rivaled even the economic might of Ala. This planet was over 80% urbanized appearing gray from orbit. Jentark often traded billions of credits worth of goods in a single day. Jentark was in an economic and social golden age. No civil unrest and minimal crime made Jentark an easy target for the terrorist faction that ruined this prosperity. The Friars Twelve was a secretive elite terrorist group that was against the capitalist nature of the Jentarkian Government. They organized and executed a devastating bomb attack on the largest cargo starport on the planet, the Jentark Prime. Jentark Prime handled over 50% of the planets cargo transactions, and every distribution company had an office there. The Friars Twelve planted approximately 200 kilograms of villanite in various strategic locations around and below the starport. The detonation destroyed the starport entirely and wreaked havoc on the structural integrity of every building within 10 kilometers. It is a popular belief that The Friars Twelve were killed in the attack, along with over 43,000 citizens and military personnel.
Business plummeted on Jentark with freighter captains stranded in orbit and no place to offload their cargo. Over the next few months, many desperate captains tried to land their ships without the proper facilities and crashed into the city killing tens of thousands, destroying homes, the ships, and the much needed cargo. This was the true reason for Jentark’s demise. Eventually the bigger corporations began to pull out, before the profit margins became too slim, and the smaller corporations that could leave followed suit.
One would think that a new starport would be constructed, but no funds were forthcoming from any source. Rumors of a conspiracy began to circulate and the government began hiring mercenaries to investigate. Every team they hired has gone missing and the Jentarkian government have given themselves to their fate. Now Jentark is an urban wasteland with little Alliance support and low security. The planetary government is corrupt and the populace are stuck in a sorrowful city of decay and crime.
| MGE | SERVICES | STRUCTURES | DEFENSES |
|---|---|---|---|
| Black Market (5) | None | Archives | Orbital K-Sats (3,6,7) |
| Bounty Hunters (6) | Ruins | Patrol (3,4) | |
| Drug Dealers (8) | |||
| Mercenaries (6) | |||
| Pirates (3) | |||
| Rebels (2) | |||
| Smugglers (4) |
JUIP
A5-F13X-O46
A starport orbits the large privately owned resort world known as Juip. It is renowned for its fragrant forests and beautiful undulating hills. An old world, Juip is weathered and has many remarkable geological features, including a canyon 6000 meters deep and 1260 kilometers long. Juip tourists are by invitation only, and all have an entourage of servants, concubines, and retainers to make their stay unforgettable. Mega-Corporation CEO's, Alliance dignitaries, and Military chiefs all receive and usually accept invitations to come and stay at the resort. As such, the owner of Juip (who remains anonymous) has excellent government, legal, and black market contacts. There is a safety zone of one parsec around Juip that is monitored constantly. No one gets in without an invitation. NO ONE.
| MGE | SERVICES | STRUCTURES | DEFENSES |
|---|---|---|---|
| Unknown | Unknown | Unknown | Unknown |
KHAINE'S ORB
I6-U42X-O57
A powerful trading conglomerate known as Khaine’s Enterprises has its base of operations here. The planet is fourth of six orbiting a yellow giant. There appears to have been a planet orbiting between the first and second, but it is now an asteroid field. Khaine’s Enterprises has business dealings in all manner of goods from household electrical to food production to clone technology. It is widely known that the owner, Khaine (hard to figure huh?), is a very intuitive human that has an uncanny ability to read (some say influence) the stock market. Rumors persist that Khaine is over 220 years old and some go so far as to say he is immortal. On-world, it is a temperate earth-like climate with plenty of oceans and large indigenous conifer forests similar to the Earth redwoods. Clever pirates are often lured to this world to live out their retirement (that is why they are clever) in a safe serene setting. It is often thought that Khaine himself maybe involved in the Black Market, although there is no evidence. The mega-corporation boasts an extensive Mercantile Archive base that is accessible to the visitor for a small fee of 100cr or a membership of 250cr plus 20 cr per year. To date, this is the most extensive archive of its type outside the Milky Way.
| MGE | SERVICES | STRUCTURES | DEFENSES |
|---|---|---|---|
| Black Market (2) | Clonic Production | Archives | Ground Defense Base |
| Intrepids (3) | DNA Masking (4) | Base Station | |
| MAT’s | Fencing Operations (6) | Fleets (P) | |
| Silk Lambs (4) | ID Change (5) | Automated Defense Systems | |
| Smugglers (6) | Laundering Services (5) | K-Sats (1,4,5,8) | |
| Legal Networks (8) | Gunboat Squadron | ||
| Refuel (A-C) | Ground Lasers (6,9) | ||
| Resorts (1,2,4,9,10 | Space Platform (5,6,9) |
KO-TET
I6-H61M-T61
Tihs small rock world rich in resources orbits a giant red star. The only planet in-system makes the Gromek Imperium’s job of defending its major supply depot and ship production facility that much easier. Ko-Tet is being extensively mined by the military production company known as Gromar Stardrive Incorporated. GSI has been trading with the alliance for the past fifteen years and has been constantly improving its ships. The GSI facilities on Ko-Tet include a full factory and orbital shipyard. Being a major military storage and supply depot, the security surrounding Ko-Tet is iron-clad. Over 100 ships patrol the system including 10 cruiser class vessels. Access is restricted to Alliance personnel and intruders are always destroyed or at least never heard from again. Book ahead. Exact details of the system are still speculation.
| MGE | SERVICES | STRUCTURES | DEFENSES |
|---|---|---|---|
| Gromeks (9) | Unknown | Shipyard | Fleet (GI) |
| Weapon Factories | No Further Information |
KRAISH
O3-F56Y-O53
Millennia ago, the cold forests of Kraish were seeded by the Coreszian High Masters. Now the Coreszian colony has prospered to an agrarian based economy that continues the peaceful way of life the High Masters set down in their Edicts of Truth. The Alliance has restricted access to Kraish for reasons yet to be released. At the present, a permanent station is in orbit to maintain the restriction of access. Emergency fuel and medical only.
| MGE | SERVICES | STRUCTURES | DEFENSES |
|---|---|---|---|
| Security Forces | Refuel (A-C) | Unknown | Space Platform (5,7,9) |
| Orbital Mines (7,9,10) | |||
| Patrols (4,4) |
MULATH-DARNE
U--C70
This hell-world is thought to be the major ARM base in the sector. The vicious storms of hydro-fluoric acid that constantly raze the surface make this highly unlikely, yet naval vessels have been known to take gunnery practice on the system's only planet.
| MGE | SERVICES | STRUCTURES | DEFENSES |
|---|---|---|---|
| ARM (7) | None | None | None |
| HAL (8) |
SHUGA
A3-U31Y-O46
A farming world that is franchised by several mega-corps to colonist type farmers. Currently Shuga, apart from food, is exporting Raj lizard skins, Cashou and Benjari slaves. The security of this system is tight to protect it from marauders, and the fleet includes a heavy cruiser and 6 corvettes. The refuel service is an old automated fuel station that is still in orbit and serviced regularly by GAS-303.
| MGE | SERVICES | STRUCTURES | DEFENSES |
|---|---|---|---|
| Benjari (2) | Refuel (B-C) | Farms | GAS-303 |
| Cashou (2) | Slave Auctions (4) | Fleets (P-GalCorp) | |
| The Nam (5) | |||
| Moig Dua (3) |
GAS-303
A6-F51E-Q50
The Shuga GalCorp Astrodefense Station designated number 303 has a rather dull life compared to many other GalCorp stations of the same design. It is renowned only for its tight security force and the incorruptibility of the customs officials stationed there by the Alliance. This prompts the more intelligent among us to think that something important is going on here that involves the Galactic Alliance Government and GalCorp. Although this seems improbable given Teledyne’s firm hold on the bulk of governmental tenders and projects, all the indicators support the theory. This is a good place to pick up checked and tested products from Shuga without touching down.
| MGE | SERVICES | STRUCTURES | DEFENSES |
|---|---|---|---|
| Black Market (3) | Armor Station (4) | None | Fleets (P-GalCorp) |
| Mercenaries (1) | Refit | Patrols (4/2) | |
| Moig Dua | Refuel (Any) | Automated Defense Systems | |
| Pirates (1) | Terrestrial Knowledge Service | Layered Array (3) | |
| Smugglers (3) | Weapons Shop (4) | EW Station (4) | |
| Fighter Base (Small) | |||
| Flux Shield (4) | |||
| Space Platform (3,6) |
SNUG
A3-T41Y-M60
Another joint venture between MAG-LH Corp and GalCorp. The planet Snug is a large gas giant that is being mined by MAG-LH extractors. The station serves as base and security for the operations. So far, the operation is not as successful as Blaxpah but MAG-LH is happy with their side of the deal. Also in-system are two rocky planetoids without atmosphere. No companies have officially claimed these, and they have attracted a number of privateer mining operations.
| MGE | SERVICES | STRUCTURES | DEFENSES |
|---|---|---|---|
| Drug Dealers (6) | ID Change (3) | MAG-LH Extractors | GAS-304 |
| Intrepids (1) | Ground Defense Base (6) | ||
| MAT’s | |||
| Smugglers (3) |
GAS-304
A6-F51E-Q50
Occasionally Gromek ships stop in to trade for mementos or pick up shipments of general goods. It is known that smugglers operate out of GAS-304, but no action is forthcoming from station security. Following the standard GalCorp Astrodefense Stationdesign, 304 is no different. Orbiting in geo-synchronous position above the Snug’s equator, it cannot effectively defend the other side of the gas-giant. This is where the ground defense base is located, and it can coordinate with the forces on the station. Trading goods between captains who do not wish to leave the sub-sector is a common activity for the station. Officials have been consulting the GalCorp Space Construction branch for changing the orbit of the station so that it circles Snug more like a moon than a satellite. When this is implemented, it is expected that the station will increase profits by 3 percent from an increase in defense fees that MAG-LH will be asked to pay.
| MGE | SERVICES | STRUCTURES | DEFENSES |
|---|---|---|---|
| Black Market (3) | Armor Station (4) | MAG-LH Refinery | Fleets (MAG-LH, GalCorp) |
| Mercenaries (5) | Refit | Patrols (4/2) | |
| MATs (7) | Refuel (Grade A-C di- and ti-tritium) | Automated Defense Systems | |
| Moig Dua | Terrestrial Knowledge Service | Layered Array (3) | |
| Pirates (1) | Weapons Shop (4) | EW Station (4) | |
| Scavs (2) | Fighter Base (Small) | ||
| Smugglers (3) | Flux Shield (4) | ||
| Space Platform (3,6) |
SO-JEN
6-T35D-O57
The other major trading hub for this sector is the second planet of four in this system, So-Jen. Its relative closeness to the resource worlds of Shuga, Ulain-Abar, and Snug are the main reason for its success. Huge chemical refineries and steel works line the coast of the southern continent. Most civilians are workers in the plants and live in apartment buildings on the foothills of the mountains to the north. So-Jen is currently fighting pollution through new laws. A few companies pulled their operations off-world, but most of the larger companies realized it was cheaper to change. Toxic waste clean-up teams are employed at 200% normal wage, and investigative teams of mercenaries are hired to uncover illegal dumping operations and the manufacture of prohibited goods. So-Jen has a small police force in relation to the size of its population, and therefore suffers from a fairly high crime rate. Luckily for the average citizen, most crimes are of a non-deadly nature. The main problem for law enforcement on So-Jen is environmental crime, smuggling, and narcotics.
| MGE | SERVICES | STRUCTURES | DEFENSES |
|---|---|---|---|
| ARM (3) | Armor Station (1) | Cyball Arena | Base Station (4) |
| Black Market (6) | Fencing Operations (5) | Prison (3) | Mines (7,9) |
| Bounty Hunters (3) | Hyper Training (4) | Refineries | Ground Particle Beam (5,8) |
| Drug Dealers (7) | ID Change (4) | Automated Defense Systems | |
| Mercenaries (6) | Laundering Services (3) | Armor Divisions | |
| Smugglers (8) | Refit (2) | Layered Array (4) | |
| Refuel (A-C) | Early Warning Station (6) | ||
| Resorts (1,7,9) | K-Sats (4,7) |
TENGAM
O6-U81E-X50
Tengam is owned by LMX Conglomerates and is a rare metals mining operation. The ores are refined on-world and then shipped to Ala for manufacturing or dispatch. So far, of the 6 pirate attacks, no personnel have been lost on this venture. LMX personnel stationed to Tengam call it The Hotel because of the ease of life. The thin atmosphere requires a filter mask to make the most of the oxygen available. Reports from ARSAP geological teams indicate a predatory beast is common around the southern polar regions, and bio-survey teams are being hired to capture live specimens. LMX Conglomerates is paying 20,000cr per animal. Casualties from the pursuance of these predators is just over 40. Amount captured remains nil. The Tengam shipyards are situated in high orbit and are protected by at least 12 destroyer or larger class ships that are on patrol at any one time. The shipyards give a 15% discount on all services involving LMX produced craft and a 5% discount on GalCorp manufactured vessels.
| MGE | SERVICES | STRUCTURES | DEFENSES |
|---|---|---|---|
| Black Market (3) | Armor Station (4) | Mines | Fleet (P) |
| Bounty Hunters (2) | ID Change (2) | Refineries | K-Sats (1,3,6,8,9) |
| HAL | Legal Networks (1) | Stone Town | Mines (5,7,8) |
| MAT’s | Refuel (A-C) | Shipyard | Automated Defense Systems |
| Mercenaries (4) | Resorts (1,2,7) | Ground Laser (8) | |
| Smugglers (2) | Weapons Shop (4) | Ground Slug Thrower (4) | |
| Flux Shield (4) |
ULAIN-ABAR
A5-N34Y-O56
LMX Conglomerates, AMC, BioCyberdyne, Cervox and Saud-Kruger Astrodesign have interdependent interests on this heavily industrialized world. The outflow of goods and ships is enormous with over 3000 containers a day loaded and dispatched with goods from the various companies. Ulain-Abar imports refined and manufactured goods from Ala and So-Jen to produce finished products. After pirates destroyed the original station. GalCorp built GAS-305. As well as the security from GAS-305, 8 frigates and 3 medium cruisers provide powerful protection to this industrial hotbed.
| MGE | SERVICES | STRUCTURES | DEFENSES |
|---|---|---|---|
| Arms Dealers (6) | Armor Station (3) | Cloud Cities | Fleets (P-GalCorp) |
| Black Market (1) | Clonic Production (1) | Prisons (1,3) | GAS-305 |
| Bounty Hunters (3) | Cybernetics Repair Station (4) | Shipyard | Ground Defense Base |
| Cuontol (1) | Fencing Operations (3) | Automated Defense Systems | |
| Cyball | ID Change (2) | Fighter Base (large x3) | |
| Doltharians (1) | Laundering Services (1) | Ground Missile Base (7,10) | |
| Intrepids (2) | Legal Networks (1) | Ground Slug Thrower (8) | |
| Mentors (all 4) | Refuel (any) | Ground Laser (4,6,7) | |
| Moig Dua (3) | Rent-a-skill | K-Sats (3,6) | |
| Silk Lambs (1) | Resorts (1,2,3,4,5,7,9,10) | ||
| Smugglers (1) | Terrestrial Knowledge Service | ||
| Weapons Shop (5) |
GAS-305
A6-F51E-Q50
Being the sole orbiting station of Ulain-Abar, GAS-305 handles all the incoming and outgoing cargo for the busy planet. Communications relays and system security are also augmented by contract with GalCorp, and this arrangement has caused some legal protests that have cost the company millions of credits in the courts. The judicial system of Ulain-Abar found GalCorp not-guilty of charges of monopoly and conspiracy against planetary corporate operations. Allegations of duress and blackmail of government officials is rife, although GalCorp calls this utter lies. The amount of revenue that passes through GAS-305 is rumored to have attracted Silk Lambs and the Black Market. Further investigations are underway on this matter.
| MGE | SERVICES | STRUCTURES | DEFENSES |
|---|---|---|---|
| Black Market (3) | Armor Station (4) | MAG-LH Refinery | Fleets (MAG-LH, GalCorp) |
| Mercenaries (5) | Refit | Patrols (4/2) | |
| MATs (7) | Refuel (Grade A-C di- and ti-tritium) | Automated Defense Systems | |
| Moig Dua | Terrestrial Knowledge Service | Layered Array (3) | |
| Pirates (1) | Weapons Shop (4) | EW Station (4) | |
| Scavs (6) | Fighter Base (Small) | ||
| Smugglers (3) | Flux Shield (4) | ||
| Space Platform (3,6) |
“THE 601” INTERSTELLAR STOCK MARKET TRADE INDEX
| Planet | Min | Narc | Man. Goods | Slaves | LGA | A.I. | HGA | Food | Luxury | Water | Tech | Med | Mach | Precious |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Ala | 4 | 7 | 3 | 8 | 3 | 3 | 3 | 5 | 5 | 3 | 2 | 4 | 2 | 6 |
| Andairn | 3 | 0 | 5 | 0 | 4 | 6 | 3 | 8 | 5 | 6 | 5 | 7 | 6 | 6 |
| Blaxpah | 0 | 6 | 9 | 0 | 8 | 7 | 8 | 8 | 6 | 8 | 6 | 7 | 6 | 7 |
| GAS-306 | 8 | 4 | 6 | 0 | 6 | 6 | 6 | 7 | 7 | 8 | 7 | 6 | 6 | 7 |
| Brax-Naylar | * | * | * | * | L12 | * | L15 | * | * | L4 | * | * | * | L16 |
| Chomisa-Antares | 4 | 0 | 6 | 0 | 5 | 8 | 5 | 2 | 7 | 3 | 6 | 5 | 5 | 7 |
| Daimarn | * | * | * | * | * | * | * | * | * | * | * | * | * | * |
| Danforth-Abairn | 0 | 4 | 5 | 0 | 8 | 3 | 7 | 5 | 5 | 2 | 2 | 2 | 3 | 6 |
| Daross | 3 | 2 | 3 | 4 | 2 | 7 | 3 | 7 | 5 | 8 | 4 | 6 | 4 | 4 |
| Dusan | 2 | 7 | 6 | 0 | 3 | 6 | 2 | 6 | 7 | 2 | 5 | 5 | 4 | 4 |
| Freylante | 4 | 6 | 7 | 0 | 5 | 8 | 4 | 7 | 7 | 5 | 6 | 7 | 6 | 5 |
| GANS-D-44 | 5 | 0 | 6 | 0 | 6 | 7 | 7 | 6 | 0 | 7 | 5 | 7 | 8 | 0 |
| GDS-45 | 6 | 0 | 7 | 0 | 7 | 7 | 7 | 6 | 8 | 8 | 7 | 5 | 5 | 6 |
| Hubris Olaf | * | * | * | * | * | * | * | * | * | * | * | * | * | * |
| Janii | 7 | 1 | 8 | 6 | 6 | 5 | 7 | 4 | 7 | 3 | 6 | 3 | 6 | 5 |
| Jentark | 7 | 8 | 8 | 6 | 8 | 9 | 8 | 6 | 7 | 5 | 8 | 7 | 8 | 6 |
| Juip | * | * | * | * | * | * | * | * | * | * | * | * | * | * |
| Khaine's Orb | 6 | 4 | 3 | 0 | 5 | 6 | 7 | 3 | 4 | 3 | 3 | 2 | 4 | 8 |
| Ko-Tet | 4 | 0 | 4 | 0 | 2 | 6 | 3 | 7 | 6 | 7 | 3 | 5 | 2 | 8 |
| Kraish | * | * | * | * | * | * | * | 2 | * | 2 | * | * | * | * |
| Mulath-Darne | * | * | * | * | * | * | * | * | * | * | * | * | * | * |
| Shuga | 7 | 0 | 8 | 2 | 6 | 7 | 5 | 5 | 6 | 5 | 7 | 6 | 6 | 8 |
| GAS-303 | 6 | 0 | 6 | 3 | 6 | 7 | 5 | 5 | 6 | 5 | 6 | 6 | 6 | 7 |
| Snug | 3 | 4 | 7 | 0 | 6 | 6 | 6 | 6 | 7 | 7 | 6 | 5 | 7 | 6 |
| GAS-304 | 4 | 5 | 6 | 0 | 5 | 7 | 7 | 6 | 7 | 6 | 6 | 6 | 6 | 7 |
| So-Jen | 6 | 4 | 3 | 0 | 3 | 4 | 2 | 4 | 5 | 3 | 3 | 4 | 3 | 4 |
| Tengam | 4 | 0 | 5 | 0 | 5 | 6 | 5 | 5 | 7 | 4 | 7 | 5 | 8 | 6 |
| Ulain-Abar | 5 | 0 | 2 | 0 | 5 | 3 | 3 | 3 | 3 | 2 | 3 | 4 | 4 | 8 |
| GAS-305 | 4 | 4 | 3 | 0 | 4 | 4 | 4 | 4 | 4 | 3 | 4 | 5 | 5 | 9 |
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Draco Galaxy: Subsector: "The Black Patch"
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