Fantasy Grounds Ruleset for Battlelords
From SSDC, Inc.
Contents |
Why a RuleSet for Battlelords?
Initially my reason to develope the ruleset was to allow some of my friends, most who have never played or never heard of Battlelords, to have an opportunity to play. It might become available to anyone who uses Fantasy Grounds II and is interested in running some Battlelords events. So the process began...
Fantasy Grounds
If you are not familiar with Fantasy Grounds, you can visit their website Fantasy Grounds. Probably most interesting would be the Features and the Screenshots pages.
What Will Be In The Ruleset?
My expectations are high, and so is the learning curve in creating it, yet here is a list of what I will be striving to include in the ruleset. Note, that is ruleset is being developed for Fantasy Grounds II, not v1.05.
PCs Interface
- Racial Information (completed)
- Creating a Character (completed)
- A full character sheet (completed, open to improvements)
- Complete tables and descriptions for: (currently in development)
- Skills (completed)
- Helmets & Armor (completed)
- Weapons (AHW needed to be added)
- Equipment, Cybernetics (completed)
- Full Matrices descriptions (completed)
- A summary of combat rules (partially completed)
- Graphics & Appearance (needs development)
BMs Interface
- Customized Combat tracker (needs development)
- Customized Personality Utility - NPCs log (completed)
- Monster & NPC database, Uncle Ernie's minions, custom NPCs (needs development)
There is a thread present on the SSDC Forums for the progress, here is the link.
Screenshots
I have included some screenshots, particularly of the Character Sheet, of the current progress of the ruleset. More screenshots will likely follow. Some sections have large areas that appear empty, most of these, an item can be added by "right-clicking", in which case that item can be entered, edited, etc. These fields can hold more items then the screen allows, and can be scrolled through. Notably the weapons, cybernetics, armor options, etc. Its nifty.
Enlisting
If you have any experience with XML or LUA languages, graphics design, or running adventures or mods, your skills could be of use. Please send a private message to Ysthargius Phentari on the SSDC, Inc forums.
Update
Myself, SSDC, Inc and Digital Adventures, LLC have been in discussion about fully developing a ruleset plus module adventures for Battlelords.
