NPCs for Cold Place

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AN EASY JOB

The Pre-Job delivering 2 Yeti's to a Corporation Animal Reserve

Villain #1

Animal Activist

There are 7 activists in the group. There all Gen-humans with average stats of 70 with 3 levels of standard skills (driver has 7 levels of hv. wheeled vehicle skill). There driving a wheeled semi-tractor with a super cab and no trailer, and they will use it to attack the van or support vehicles.

They are wearing Street 2 armor & carrying BS2 laser pistols, and use shock sticks in melee combat.


Animal Activist (7):
Gen-Human BP: 6 ea Ini: -1 Street 2 / no helm THR: 4
AI: Head 0 Chest: 8 Abd: 8 Arms: 4 Legs: 8
AA: Head 0 Chest: 8 Abd: 8 Arms: 4 Legs: 8
Weapon UAN MN SS ROF Q Dam P
BS-2 90/80/72/57/32/-/-/- 94 90 2 10 D6+1 1


They have a man watching Mad Mike's to find out who takes the Yeti job. They are a known group of activist and can't take the job themselves. They plan to run the group off he road by force in necessary, and then hijacking the truck if it runs or towing it behind there semi-tractor.

If they get close enough they may try tossing a active 'stun baton' into the vehicles cab - or any of the other support vehicles the group is using.


Return to: Cold Place: Chapter 2: The Threats


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Villain #2

‘’’Scottish Killers’’’

Appears in: Cold Place
Description: Black Market Merc Team. “Scottish Killers” is a 4 Orion team out of Browser to the east, there driving an armored skimmer sedan. They will ram if need be to win.
Strengths: Not there first hunts, they come lightly armored with camo units and light arms for support
Weaknesses: Not big fans of killing PC’s, wish to take load & transport and leave party stranded

Hanna McGregor Merc Team Leader

Race Gender Height Weight SC BP IM Sighting Mod. TOTAL XP
Orion M 75” 210 lbs 6 7 -2 65 50,500


Weapon UAN MN SS ROF Q Dam P D Other
AK-57 +28sb 77/65/50/30/5/-5/-20/- 99 100 3 30+1 2D4 1 - On shoulder
OLC (laser) +16sb 75/72/70/60/25/-/-/- 93 55 1 10 1D6 1 - belt holster
M-75 (frag) +8sb (grenade ranges) 99 100 1 has ( 2 ) D4/2D6 1pr fg - Belt
M-80 (smoke) +8sb (grenade ranges) 99 99 1 has ( 1 ) white site - Belt


Armor THR AI AR Other
AKMB armor 4 120 40 Rad L / Abl L (24pts) / Enviro Cont. / Auto Injector / Foot Claws / Internal Food Processor
Absorbix helm 6 8 12 Flash 90% suppressor / Abl L (4pts) / Comm (15K)


Skills: Archaic WP / Beam WP / ID vessel (cars too) / 7lv Street Smarts / Barter / Gamble / Survival Skills / some computer / Concealment-Detect / and standard basic training

Equipment: standard artic gear & three day camping supplies


Gregory Riley Driver

Race Gender Height Weight SC BP IM Sighting Mod. TOTAL XP
Orion M 71” 180 lbs 5 8 0 75 51,000


Weapon UAN MN SS ROF Q Dam P D Other
M18-L +26sb 77/75/71/65/60/25/0/-15 95 97 2 30 2D4 1 - Vehicle Gun Rack
S&W .44 Mag +22sb 68/60/50/20/-10/-50/-/- 100 100 1 6 2D4+1 1 - belt holster
M-75 (frag) +8sb (grenade ranges) 99 100 1 has ( 2 ) D4/2D6 1pr fg - Belt
M-80 (smoke) +8sb (grenade ranges) 99 99 1 has ( 1 ) white site - Belt


Armor THR AI AR Other
Combat 1 4 110 30 Rad L / Abl L (16pts) / Enviro Cont. / Search Light / Quick Draw (-1 ini)
Absorbix helm 6 8 12 Flash 90% suppressor / Abl L (6pts) / Comm (15K)


Skills: Archaic WP / Beam WP / 7lv Skimmer P / Street Smarts / Pick Pockets / Gamble / Survival Skills / Camouflage / Concealment-Detect / and standard basic training

Equipment: Camo net, standard artic gear & three day camping supplies


Panous O'Carroll Sniper

Race Gender Height Weight SC BP IM Sighting Mod. TOTAL XP
Orion M 76” 200 lbs 6 9 1 75 48,500


Weapon UAN MN SS ROF Q Dam P D Other
Skorpion +32sb 95/80/60/24/-10/-/-/- 98 100 10 30 D6 1 - Bungee on shoulder
TK-7A (Sc) +32sb 85/70/75/39/5/-/-/- 98 100 3 20+1 3D4 1 - hard case or shoulder
M-75 (frag) +11sb (grenade ranges) 99 100 1 has ( 2 ) D4/2D6 1pr fg - Belt
M-80 (smoke) +11sb (grenade ranges) 99 99 1 has ( 1 ) white site - Belt
P-4 (phosphorous) +11sb (grenade ranges) 98 97 1 has ( 1 ) 2D4/2D4 Dam pts - Belt


Armor THR AI AR Other
AKMB armor 4 120 40 Rad L / Enviro Cont. / Camo Unit / Grappling hoist / IR dampener / QSU
Absorbix helm 6 8 12 Flash 90% suppressor / Comm (15K) / 20x zoom


Skills: 7lv Archaic WP / Throwing / Climbing / Sighting / Gamble / Survival Skills / Camouflage / Concealment-Detect / and standard basic training

Equipment: standard artic gear & three day camping supplies


Marten O'Donnald Exotic Weapons

Race Gender Height Weight SC BP IM Sighting Mod. TOTAL XP
Orion M 72” 175 lbs 5 8 -1 65 50,500


Weapon UAN MN SS ROF Q Dam P Thr Red Other
Pancor Shotgun +30sb 90/75/40/20/-20/-/-/- 100 95 3 12 3D4 1 - On shoulder
OLC (laser) +16sb 100/94/62/30/05/-/-/- 99 96 1/6 15 3D4 SMR 7 Across Back
M-75 (frag) +5sb (grenade ranges) 99 100 1 has ( 2 ) D4/2D6 1pr fg - Belt
M-80 (smoke) +5sb (grenade ranges) 99 99 1 has ( 1 ) white site - Belt


Armor THR AI AR Other
Combat 1 4 110 30 Rad L / Enviro Cont. / Auto Injector / Internal Food Processor
Absorbix helm 6 8 12 Flash 90% suppressor / Comm (15K)


Skills: Archaic WP / Energy WP / Street Smarts / 7lv Basic Med / Gamble / Survival Skills / Concealment-Detect / and standard basic training

Equipment: standard artic gear & three day camping supplies


Skimmer Sedan

Type THR AI / AR Speed Turn
Series KS 4 165 / 95 225kph B


Return to: Cold Place: Chapter 2: The Threats


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Villain #3

Hoidoni Monico

Appears in: Cold Place
Description: Just over 6’7” the lavender eyed tan skin female Eridani sports a Red Mohawk
Strengths: Holds an air of command in leadership and the belief of immortality in combat.
Weaknesses: Shy in public and out of her element, and takes the agitations out on the helpless

Race Gender Height Weight SC BP IM Sighting Mod. TOTAL XP
Eridani F 79” 280 lbs 6 15 0 75 102,390


STR MD IQ AGL CON AGR INT CHA TK ML Per Bar
74 99 82 97 82 99 87 69 49 97 46 31


Chem Rad Bio Mental Poison Sonic Elec Fire Acid Cold
53 31 43 80 53 33 58 18 23 107


Skill Level UPS Skill Level UPS
Body Equilibrium 2 Notes Street Smarts 8 145
Survival enviro (artic) 4 105 Swimming 4 58
SCUBA 4 98 Detect Concealment 7 135
Concealment 2 85 Climbing 3 88
Mountaineering 1 66 Picking Pockets 5 75
Basic Medical 3 95 Hand Radio 2 73
Navigation (land) 2 85 Pilot Skimmer 8 145
Truck 2 85 Mechanic (skimmer) 1 75
Hand-to-Hand 7 38* Archaic Hand Weapon (Blades) 5 30*
Archaic Powder 6 39* Throwing 2 14*
Beam 9 51* Beam Gunnery 2 23*


Weapon UAN MN SS ROF Q Dam P D Other
Savage-B 75/73/70/60/55/25/-20/- 99 90 3 15 2D4 1 - All times
Taser 70/-/-/-/-/-/-/- 99 90 2/3 20 stun 0 - All times
XM-107 Windrunner (Sc) 104/100/110/95/63/50/18/2 100 100 1/2 5+1 4D6 2 - Hunting only
Quabal (5 in set) 75/65/40/-10/-50/-/-/- 100 70 1/6 1 2D6 1 - All times
Long Sword 123/-/-/-/-/-/-/- - 100 1 1 D8+4 2 - Hunting or Dueling
Vibro short sword 80/-/-/-/-/-/-/- 80 99 1 1 D6+3+4 3 - Armor Only
Huumack 90/-/-/-/-/-/-/- - 100 1 1 D4+1+4 1 - Hunting


Armor THR AI AR ELE EMP FIR CLD CRT Other
Cruiser (body flak) 2 120 50 5 5 45 45 8 Skalers
Absorbix 6 12 12 35 40 55 55 5 15k comm / Flash 90% suppressor / 20x Enhancer

Equipment: Med: 2 BRI / Blood Factor / RAD Serum / & 5 Slap Bandages
Web Gear: Atmospheric processor/Compass (digital)/Flashlight/Emergency Transmitter/P-38/Swiss Knife/Holster/Glowbars/ & Ghillie suite
Binoculars (NV)/ 3x-power scope / HiTech Cleaning Kit / Ear Transceiver
Passport – WP/Armor permit – Veh. Class 1 license



Edenfi Komada

Appears in: Cold Place
Description: Just under 6’ the green eyed yellowish tanned Eridani sports a Red Mohawk
Strengths: Excels in forensics and detection, and has good skills in computer services. Most noted for his prowess in martial arts.
Weaknesses: Claustrophobia and a intense fear of insects

Race Gender Height Weight SC BP IM Sighting Mod. TOTAL XP
Eridani M 71” 214 lbs 5 14 -4 65 85,820


STR MD IQ AGL CON AGR INT CHA TK ML Per Bar
91 92 89 116 89 97 62 45 49 82 40 25


Chem Rad Bio Mental Poison Sonic Elec Fire Acid Cold
53 31 43 70 53 33 58 18 23 107


Skill Level UPS Skill Level UPS
Body Equilibrium 2 Notes Alertness 2 62
Computer Operation (Eridani) 2 85 Basic / Coding Comp 2 85
Repair Comp Systems 2 85 Camouflage 3 95
Concealment 4 105 Detect Concealment 4 113
Forensics 2 89 Diplomacy 4 90
Acrobatics 1 72 Swimming 2 58
Climbing 2 82 Survival (emerg) 1 65
Stealth 2 82 Infiltration 2 85
Survival enviro (tropic) 2 75 Survival enviro (desert) 2 75
Survival enviro (artic) 3 85 Repair WP (beam) 2 85
Basic Medical 4 105 Hand Radio 2 73
Navigation (land) 2 85 Pilot Skimmer 6 125
Automobile 2 85 Tank (skimmer) 1 75
Mechanic (skimmer) 2 85 Hand-to-Hand 7 42*
Archaic Hand Weapon (Blades) 5 34* Throwing 2 20*
Archaic Powder 5 35* Fire Indirect 2 13*
Beam 4 31* Beam Gunnery 2 23*
Archaic Hand (Staff) 2 20*


Weapon UAN MN SS ROF Q Dam P D Other
TK-7A (+Scope) 82/70/60/65/55/45/35/25 98 100 3 20+1 3D4 1 - Hunting
MAW Basic (+Ls) 72/65/50/30/15/-20/-40/- 94 99 1-2 20 D8+2 1 - Hunting
MC-6 73/70/62/55/35/10/-15/- 94 90 2 10 3D4 1 - All times
Net Launcher (snare-gun) 105/60/-/-/-/-/-/- 100 84 1 1 Type spec - Hunting
Long Sword 109/-/-/-/-/-/-/- - 65 1 1 D8+4 2 - All the time
Vibro short sword 99/-/-/-/-/-/-/- 80 82 1 1 D6+3+4 3 - Armor Only
Huumack 94/-/-/-/-/-/-/- - 100 1 1 D4+1+4 1 - Hunting


Armor THR AI AR ELE EMP FIR CLD CRT Other
Cruiser (body flak) 2 100 50 5 5 45 45 7 A.Injector
Absorbix 6 10 12 35 40 55 55 4 15k comm / Vizex / Flash 90% suppressor / Digital compass

Equipment: Med: 4 BRI / Chemical Redox / White count / RAD Serum / & 4 Slap Bandages
Web Gear: Atmospheric processor/Compass (digital)/Flashlight/Mega Glue/P-38/Swiss Knife/Flare gun/Id Tape/Glowbars/Pure-tablets for food & drink/Bug repellant/Gel-gas (sz5)/ & Ghillie suite
Binoculars (LR)/ Mini Camera / 10x-power scope / ClipTech comp. / Laser sight / HiTech Cleaning Kit / Ear Transceiver
Passport – WP/Armor permit – Veh. Class 1 license



Hunters Barriers

Appears in: Cold Place
Description: 3 Orion henchmen that are working safari barriers for 2 big game hunters
Strengths: Not there first hunts, they come lightly armored with camo units and light arms for support
Weaknesses: If things are going badly against the hunters the three barriers will bolt

Race Gender Height Weight SC BP IM Sighting Mod. TOTAL XP
Orion (3) M 73” 210 lbs 5 9 -1 60 12,500 ea


Weapon UAN MN SS ROF Q Dam P D Other
(B1) IMI Uzi 80/70/60/35/10/-30/-/- 99 100 4 32 1D6 1 - bungee on shoulder
(B1) Beretta 9mm 78/68/60/35/25/-15/-/- 98 100 3 16 1D6 1 - belt holster
(B2) IMI Uzi 80/70/60/35/10/-30/-/- 99 100 4 32 1D6 1 - bungee on shoulder
(B2) Beretta 9mm 78/68/60/35/25/-15/-/- 98 100 3 16 1D6 1 - belt holster
(B3) BS-2 78/68/60/45/20/-/-/- 98 85 2 10 1D6+1 1 - belt holster
(B3) MP5 75/65/55/40/20/5/-20/- 96 100 4 30 1D6 1 - bungee on shoulder


Armor THR AI AR ELE EMP FIR CLD CRT Other
AKM armor 3 90 20 80 65 65 65 25 Rad L / Abl L (16pts) / Como Unit
AKMH helm 7 8 6 90 70 100 100 4 Flash 90% suppressor / Abl L (4pts)

Equipment:
B1: Base station radio and drug case
B2: 3 spare nets and camping gear
B3: Energy changer and food processor



Back to:
Cold Place: Chapter 2: The Threats

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