Smash 'n Grab: Chapter 3: The Plot - Limpken’s Bonded Storage
From SSDC, Inc.
Contents |
The plot
If the players take the time to observe the establishment before hand for a few days they will observe that they get 16-32 customers per day as well as 4-8 deliveries in & out.
During the day they have six Rams, 3 guards & 3 warehouse workers but only 3 guards at night. One in the rear guard/gate house and two roving in/out of the main office and about the grounds. The fence is powered at night with a high level electrical pulse with a low light illumination bar mounted on the top rail all around the grounds.
If the party desides to wait tell Monday or later to do the job they will hear about a B&E on the storage that Monday morning.
If they deside to hit the joint Sunday night they will have company.
Smash 'n Grab: Chapter 1: Battle Masters side-bar
| BM Notes on Limpken’s Bonded Storage:
Fence is powered at night with enough volts to drop a Ram (-40 electrical SMR vs. man or armor) and atop this fence is a green glow illumination bar that gives a non-intrusive lighting that’s more ambient then floods. The warehouses have a backup power unit that powers not only the cameras outside but can power everything inside the two structures. They do not power the fence or paved area flood lamps, but there is emergency floods mounted near all outside doors. |
| Ram's (3/6) | BP: 28 ea | Ini: 0 | BP-2 armor & Ball Cap | THR: 3 (1 helm) |
| AI: Head 1 | Chest: 10 | Abd: 10 | Arms: 0 | Legs: 0 |
| AA: Head 2 | Chest: 2 | Abd: 2 | Arms: 0 | Legs: 0 |
| Weapon | UAN | MN | SS | ROF | Q | Dam | P |
|---|---|---|---|---|---|---|---|
| Ithaca | 115/80/10/-/-/-/-/-/ | 95 | 90 | 2 | 4+1 | 3D4 | 2 |
| Orion's (2) | BP: 9 ea | Ini: -1 | Street 1 / BP-2 armor & Kevlar 3 helm | THR: 3/3 (4 helm) |
| AI: Head 10 | Chest: 4/10 | Abd: 4/10 | Arms: 2/0 | Legs: 4/0 |
| AA: Head 4 | Chest: 2/2 | Abd: 2/2 | Arms: 1/0 | Legs: 2/0 |
| Weapon | UAN | MN | SS | ROF | Q | Dam | P |
|---|---|---|---|---|---|---|---|
| BS-2 | 90/80/72/57/32/-/-/- | 94 | 90 | 2 | 10 | D6+1 | 1 |
| M-75 Auto | 80/75/55/26/0/-/-/- | 90 | 90 | 1/2 | 6 | Frag D4/2D6 | 1-4 |
Security patrol skimmer (2 seats):
Green Howler L150 (Benfinny Corporation)
| THR: 3 | AI: 80/45 | Piloting: B | Speed: 120km |
Civilians (5):
| Orion's (4 staff) | BP: 5 ea | Ini: 1 | Cloths | THR: 0 |
| AI: Head 0 | Chest: 0 | Abd: 0 | Arms: 0 | Legs: 0 |
| AA: Head 0 | Chest: 0 | Abd: 0 | Arms: 0 | Legs: 0 |
Back:
Smash 'n Grab: Chapter 2: Player's Intro - The Setup
Next:
Smash 'n Grab: Chapter 4: Player's Maps - City and Storage
Return to: Smash 'n Grab
